cover God Of War - Chains Of Olympus
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God Of War - Chains Of Olympus

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Description

God of War - Chains of Olympus came to the PSP in march 2008, marking the debut of the series God of War in the portable consoles from Sony. Developed by Ready at Dawn Studios and published by Sony Computer Entertainment, the game is proposed to provide an experience of action epic on the small screen of the PSP, expanding the universe of God of War and laying the groundwork for the trilogy of PlayStation 3.

Like Ghost of Sparta, Chains of Olympus maintains its exclusivity for the portable console PlayStation Portable (PSP). There has been No re-releases officers to other platforms, although the community of emulators has allowed the game to be enjoyed on PC and mobile devices, while preserving the experience for new generations of players.

In comparison with God of War (2005), his predecessor consoles, Chains of Olympus presents significant improvements in various aspects:

Graphics: there Is a significant jump in visual quality, with character models are more detailed, scenarios richer and the lighting effects more elaborate. The game takes full advantage of the graphics capabilities of the PSP, creating a visual experience that is captivating.

Gameplay: The combat experience is enriched with the introduction of new mechanics, like the ability to use secondary weapons and perform combos to more elaborate. This allows a greater variety of strategies and styles of play, adapting to the preferences of each player.

Sound: The soundtrack is presented with superior audio quality, boosted by the immersion of the player in the epic atmosphere of the game. The sound effects have also been improved, creating a sensory experience more impactful during the battles and key moments of the story.

Story: The plot expands considerably, delving into the past of Kratos and his relationships with other characters. They reveal new details about his origin, his family and the events that marked him as the Ghost of Sparta. This brings a further dimension to the story and allows a better understanding of the motivations of Kratos.

However, Chains of Olympus also introduces some declining in comparison with its predecessor:

Duration: The game is a little shorter than God of War (2005), which can be a bit disappointing to some players looking for an experience more extensive.

Difficulty: The general difficulty of the game is slightly lower, which may not be to the liking of the players looking for a greater challenge.

Additional content: there are Not that many additional game modes as in God of War (2005), limiting the options for those looking to explore beyond the main story.

Chains of Olympus was the beginning of the collaboration between Ready at Dawn Studios and Sony Santa Monica in the development of the series God of War. The game received positive reviews from the specialized press, highlighting the improvements in graphics, gameplay, and the expansion of the story of Kratos. Chains of Olympus is considered an important piece within the lore of the saga God of War, connecting the events of God of War (2005) God of War II (2007), delving into the past of Kratos and laying the groundwork for their future as the God of War.

History

Kratos, haunted by the nightmares of his past mortal, receives an urgent request of Athena, the goddess of wisdom. Helios, the Sun god, has vanished, plunging the world into perpetual darkness. Without your light, your life is withering and the Chaos threatens to take over the world.

Guided by Athena, Kratos embarks on an epic journey to find Helios. His journey takes him through the mythic lands full of dangers and challenges. You must face hordes of mythological creatures, surf the seas are infested with monsters and overcome the deadly traps.

In their journey, Kratos is with Persephone, the goddess of spring, who reveals to him that Helios has been captured by Hades, the god of the underworld. To rescue him, Kratos must descend to the depths of Tartarus, the realm of the dead, and face the hordes of hell.

After an arduous battle, Kratos manages to liberate Helios, but not without a price. Persephone, in an act of sacrifice, offer to stay in the Tartar to keep Hades under control. Kratos, moved by his bravery, he promises to protect her and honor her memory.

With Helios released, the light return to the world and life begins to blossom again. Kratos, marked by his trip and the losses suffered, was reaffirmed as the champion of the gods, determined to protect the world from the forces of evil.

The history of Chains of Olympus concludes with a note of hope. Kratos, despite his tormented past, find a purpose in their fight against the darkness. His journey has become a hero, more strong and compassionate, ready to face the challenges that await you in the future.

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Console console icon PSP
Gender controller icon Action / Adventure / War